KCorporations and small businesses around the world are now operating on increasingly sophisticated virtual worlds. According to IT pioneers, more computing power, new sensors, increasing amounts of data and faster internet transmission create previously unknown possibilities in this area. facebook founder Mark Zuckerberg even changed the name of the group he led to spread his vision to Meta – at least the term has been used since then metaverse No longer a word that only sci-fi fans know.
However, there is also a big concern in this technology given that Germany has enough knowledge, but commercial success can again be achieved by Internet companies in the Americas or Asia. Telefónica Germany boss Markus Haas at digital conference dld Now urged to make enough “own” related offers, that is, services of European companies. “We shouldn’t have to wait for someone else to build the metaverse for us,” the telecom executive said. “We have the material here,” he said.
There is ample data and views from the sports, music and other entertainment sectors in Europe. It is not a question of lack of funds, but above all a desire to implement something like this.
real digital property rights
The point of time is considered attractive by them not only because various new technologies are now on the same level that flow together in the metaverse offer. This includes not only graphic display options, which are increasingly enriched with machine learning and which make the Internet environment more authentic. But eventually also a blockchain-based approach to enforce property rights online, as users can now acquire and own digital things. Robbie Yung, CEO of computer game company Animoca Brands, drew attention to it. He hopes that as a result, a variety of similar games will also be offered, between which users can switch in such a way that they can “simply take their possessions with them”.
According to his views, the Metaverse should mean that users no longer primarily group around streaming platforms or consume closed “island experiences”, as they currently do when they are on YouTube, Meta, Minecraft or Roblox. use, for example – but can instead easily jump back and forth between such offerings in the metaverse with their profiles, precisely because they can secure their assets using blockchain.
And finally, the pandemic could have ensured that users are now more willing to engage in new, more demanding virtual worlds – as many have used, or at least practiced, over the past two years. For example, conferences are widely exchanged via video. With regard to his children, he sometimes had the impression that he was headed for a dystopia, admitted computer games expert Jost van Druenen, who teaches at the NYC Stern School of Business. But it can have lasting consequences.
For his part, Telefónica manager Haas warns that more entrepreneurial courage is really needed in Europe. and faster approval processes – he cited as an example how long it takes to apply for a telecommunications provider and install a new radio mast.
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